Procedural Mesh in Unity, Part-1 Lets Draw A Triangle | by Sujay Reddy | Medium
Unity - Manual: Meshes
Creating a Mesh
Draw Angular Sector with Mesh using gameobjects position - Questions & Answers - Unity Discussions
Unity Draw Climber drawing mechanic setup using Mesh Pencil asset
How can I batch draw meshes in my Unity scene? - Stack Overflow
Mesh Batching, Draw Call Issues - Unity Forum
How to flush mesh batch in editor OR how to draw a mesh for single frame in editor? - Questions & Answers - Unity Discussions
DrawProcedural draws nothing although buffers are assigned properly - Questions & Answers - Unity Discussions
UPDATED] Immediate Mode Draw - Unity Forum
Creating a Mesh with the Bezier Shape tool | Package Manager UI website
Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in
Rendering meshes in Unity without MeshRenderers | Edraflame
Drawing Thousands of Meshes with DrawMeshInstanced / Indirect in Unity