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Problem with array of instanced static meshes: why can't I transform only one selected item of the array? : r/unrealengine
UE4] Instanced Static Meshへの変換|株式会社ヒストリア
Amir Ansari on Twitter: "All the meshes above are instanced. One amazing feature is that the engine treats them as if they are individual actors. for example, When you Trace and hit
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